Dragon Age: Magekiller (Dragon Age: Magekiller #1-6) written by Greg Rucka, Front Cover Art by Sachin Teng, Pencils by Carmen Carnero, Inks by Terry Pallot, Colors by Michael Atiyeh, and Lettering by Michael Heisler
To be published: August 9, 2016
Tessa and Marius are mage killers, and we see the evidence of their handiwork in the first couple of pages after a mage turns into an abomination and tries to kill them. They escape, only to be tailed to their hideout by an elven slave coming to ask their help for his Tevinter magister master. Marius immediately turns it down, as he himself was a former slave and wants to have nothing to do with them. The elf convinces them to come and they do, only discover that the magister is not just another mage, but the Archon himself (the equivalent of ruler in the Tevinter Imperium). He wants Marius and Tessa to get rid of four Venatori agents who are aiming for Tevinter to be restored to the way it was 200 years ago, in the “glory days” of the Imperium. The mage killers make short work of their targets, until it comes to the last one. Marius knew the woman from his past, and won’t kill her. In the end, she helps Tessa and him escape from the Archon.
Shortly after their escape attempt, the Breach opens up in the sky and rifts start forming and spewing out all manner of things. So not only are they fighting the Archon’s assassins, but also demons. After a big battle that saved a few farmsteads worth of people and going back to the closest town to recuperate, a mysterious woman comes in and Tessa is sure that she is an assassin sent by the Archon. Charter, an elf, turns out to be a scout sent by the Inquisition (the soldiers and other people banding together to seal rifts and get rid of demons and other baddies), asking them to join the cause. Tessa and Marius join the Inquisition and they are sent to the Western Approach to get rid of the Venatori in the area. They are joined by Dorian Pavus, a Tevinter mage and the Chargers, led by Krem. They manage to rescue all of the slaves captured by the Venatori and destroy the camp before returning to Caer Bronach in Crestwood to recover when they run into Leliana, spymaster of the Inquisition, and are summoned to the headquarters at Skyhold. They find themselves thrown into the final battle with Corypheus at the remains of the Temple of Sacred Ashes as reinforcements for the Inquisitor. Can everyone work together to save the world from evil? To find out, read this exciting comic. 4 stars.
I am a huge Dragon Age fan, so when I found out that this comic was coming out, I jumped at the chance to review a copy. So my review will probably be a bit more detailed than most people because I recognize most of the locales in the comic, even if they aren’t labeled. This blog post will illuminate that further. This is a cool comic because not only does it feature the freaking Archon, a character only hinted at in-game, but also because timeline-wise, it is situated between Dragon Age 2 and Inquisition. So you get to see the Breach and the rifts from an outside character in Thedas. While I really enjoyed the comic, I can see how someone who is not versed in the Dragon Age universe would get very lost. There are a lot of unexplained parts and storylines that just stop or end awkwardly. Maybe a preface with a map and a brief description of Thedas would be a good way to ease people into the story.
Tessa reminds me a lot of Cassandra, and not just because they are both from noble families in Nevarra. They are both strong, determined women who do what they have to in order to survive. I absolutely adored how Greg Rucka managed to sneak in a copy of Varric’s Swords and Shields as choice reading material for Tessa and Marius, it made me laugh! My favorite parts were when the “assassin” comes to kill Tessa and Marius in the town after they defeat the demons and Tessa begs her to come back tomorrow morning as they are both too tired and the assassin says “There are no such thing nice assassins.” Followed shortly thereafter when they both have daggers to each other’s throats and instead of making a move to strike, they count to three and both take a sip of beer. And of course, they had to bring in my favorite mage, Dorian to make things more snarky (yay I love Dorian!). Plus you get more time with all the interesting characters from Bull’s Chargers.
Disclaimer: I received an Advanced Readers Copy of this comic, from Edelweiss via Dark Horse Comics, in exchange for my honest review.